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Nocturn jungle runes
Nocturn jungle runes







Make sure you buy control wards often and place them in bushes that watch gank routes, jungle entrances and objectives. Maxing W second against these kinds of champions will give you higher DPS and increase your chances of winning 1v1s against them.

nocturn jungle runes

Olaf can also ignore your CC with his R, which puts him in this category. Mundo and Cho'Gath will be easier to fight with W max. The main exceptions are mostly melee, spell-oriented champions with low mobility, since you won't need the fear duration to hit them reliably, and the CC won't reduce their DPS by much.

nocturn jungle runes

Maxing E second is standard, since the increased fear duration is good for chasing down ranged champions as well as 1v1ing melees. You and the enemy Zac are just full-clearing in opposite directions and your mid laner is a low-action farm lane like Veigar vs Galio).

NOCTURN JUNGLE RUNES FULL

I recommend only doing this if you are very confident that no fights will require your help until you've finished your full clear (e.g. It's possible to go Q->W->Q->E to slightly increase your clear speed, but it severely limits your options until level 4. Q and W will give you the stats you need to clear jungle camps, while E is mostly relevant for ganks or dealing with invades from the enemy jungler. Q->W->E is a reliable opening for the early game. The heal from Triumph and DPS from Alacrity are more consistently useful. I've tried Coup de Grace (with either Triumph or Legend: Alacrity) as a secondary rune but in my experience it doesn't offer enough value. The rune page is much the same for the Assassin build, but you'll take Electrocute to maximize your burst damage. Eyeball Collection offers more value than Sudden Impact for the other secondary rune. Ultimate Hunter is preferred as a secondary rune since Nocturne's ult is very important to his success. I recommend Last Stand over Coup de Grace since it'll help you win important 1v1s while Coup de Grace is often not necessary to secure kills. Conqueror is better for early game dueling, as you can stack it quickly with abilities and the healing will give you an edge in 1v1s. I recommend Lethal Tempo for most games, as it gives the best scaling DPS and works well with items like Black Cleaver and Wit's End. It can be essential to survive ganks or when you gank a line.As a Bruiser, Lethal Tempo and Conqueror are the best keystones available to Nocturne. Save your Mantle of Darkness Mantle of Darkness if you don't need it. Unspeakable Horror Unspeakable Horror can turn a losing battle in your favor due to its great crowd control. Attempting to hit the enemy from afar with Duskbringer Duskbringer and then entering will not be an effective gank.Įnemy champions who are very close to you will have a hard time noticing Unspeakable Horror Unspeakable Horror. When ganking first use Unspeakable Horror Unspeakable Horror, followed by Bringer of Dusk Bringer of Dusk. Unspeakable Horror Unspeakable Horror has great synergy with Bringer of Dusk Bringer of Dusk as you can terrorize the enemy and thus ensure that Bringer of Dusk Bringer of Dusk reaches the target or vice versa. Using Carrier of Dusk Carrier of Dusk away from the turret when you're doing split push will give you the bonus attack damage and a good escape route. This tactic should be used with caution as you can hit an enemy champion with the ability which would cause the turret to start attacking you. When Duskbringer Duskbringer is properly placed, not only will it damage nearby minions, but it can also grant you some of its benefits such as bonus attack damage. Invisible champions hit by Duskbringer Duskbringer leave a path, allowing you to temporarily observe their movements while still invisible.ĭuskbringer Duskbringer can come in handy when you find yourself attacking a turret.

nocturn jungle runes

Try to hit your enemy with Duskbringer Duskbringer while ganking, this will keep you close to him, so you can easily attack him with auto-attacks, it will also give you additional attack damage. Using Duskbringer Duskbringer is an effective way to chase or escape enemies. The attack speed runes and the passive of Mantle of Darkness Mantle of Darkness synergize well with Blades of Gloom, as their cooldown is reduced with each auto attack they hit. Twilight Blades Twilight Blades allows Nocturne Nocturne to clear camps quickly, deal area damage, and stay in the jungle due to the amount of life she receives.







Nocturn jungle runes